Catch The Baddie!
@ben
Edit Run View

Catch The Baddie!

I got an idea for this simple game when I saw similar examples elsewhere.

The point of the game

The point for this simple game made in Pinegrow is that you click on the baddie (bad guy). When you click on him, he'll turn green.

How it works

The face of the man is in the face-holder (it's class is ".face-holder"). We can see this in the structure panel.

The face-holder has an interaction which has the name set to "move"

The trigger is set to "load-page fully loaded".

Finishing touches

Since, we want to know if we sucessfuly clicked on the baddie, the ".face-holder" class has ":active" which has "background-color" set to a green color. This means that when we click on the baddie he will turn green.

Good luck!